Priest & High Priest
(Applied to all Acolyte class)
(Mass-casts & Rework are PvE only — falls back to vanilla in PvP rooms / WoE / Battleground / Duel)
Reduce Cast Time
Reduces fixed and variable cast time by 50%
Blessing
+2 HIT per skill level
Increase duration from 240 seconds to 300 seconds
• Cast on self or party member → mass-buffs entire party on screen (Clementia-style)
• Cast on outsider or non-party caster → vanilla single-target
Increase Agi
Increase duration from 240 seconds to 300 seconds
• Cast on self or party member → mass-buffs entire party on screen (Canto Candidus-style)
• Cast on outsider or non-party caster → vanilla single-target
Angelus
+50 Max HP per skill level

Magnus Exorcismus
Will now deal damage to all race enemies
Mace Mastery
Increases Crit per skill level, Crit + (skill level)
Heal
• Cast on self or party member → mass-heals entire party on screen (Coluceo Heal-style)
• Bonus heal: +2.5% per party member (capped around 30% at full party)
• Cast on outsider or non-party caster → vanilla single-target heal
Assumptio
Increase duration from 100 seconds to 300 seconds
• Cast on self or party member → mass-buffs entire party on screen
• Damage reduction unchanged from vanilla (half damage)

Impositio Manus
Increase duration from 60 seconds to 300 seconds
• Cast on self or party member → mass-buffs entire party on screen
• ATK bonus unchanged from vanilla
Aspersio
Increase duration from 180 seconds to 300 seconds
Magnificat
Increase duration from 90 seconds to 300 seconds
Gloria
Increase duration from 30 seconds to 300 seconds

Suffragium
• Mass-casts on entire party on screen
• Extended duration:
Lv1: 30s → 60s
Lv2: 20s → 90s
Lv3: 10s → 120s
Cast on outsider or non-party caster → vanilla duration single-target
Status Recovery
• Mass-casts on entire party on screen
• Expanded cure list now also removes:
Curse, Bleeding, Poison, Silence, Hallucination

• Additional buffs applied at fixed Lv4 for 60 seconds:
Lauda Agnus: +10% MaxHP
Lauda Ramus: +20% Critical Damage

Buffs do NOT apply on undead targets
Kyrie Eleison
• Cast on self or party member → mass-buffs entire party on screen
• Praefatio formula applied (stronger than vanilla Kyrie)

HP buffer formula:
HP Buffer = MaxHP * (Lv*2 + 10) / 100 + (partycount * 2)

Hits absorbed = 6 + Lv

Hit comparison:
• Lv1: vanilla 5 hits → reworked 7 hits
• Lv5: vanilla 7 hits → reworked 11 hits
• Lv10: vanilla 10 hits → reworked 16 hits

Cast on outsider or non-party caster → Praefatio formula still applies (single-target only)
Sanctuary
Removed 777 heal cap, New per-tick formula:
HP = (skill_lv * 100) + ((BaseLv + INT) * skill_lv / 5)

Examples — Lv10 Sanctuary tick:
• BaseLv 50 / INT 50 → ~600 HP per tick
• BaseLv 99 / INT 99 → ~1396 HP per tick
• BaseLv 150 / INT 150 → ~1600 HP per tick
Resurrection
• Cast on a corpse → vanilla single-target revive (unchanged)
• Cast on alive self or party member → spawns Epiclesis holy tree on target cell

Tree effects:
• Instantly revives every dead non-enemy within 5x5 area at 10% HP
• Every 3 seconds heals % MaxHP and % MaxSP
• Every 5 seconds reveals hidden/cloaked players
• Excludes Undead and Demon races

Heal scaling based on Resurrection level:
• HP Heal: 3~5% MaxHP
• SP Heal: 2~4% MaxSP

Tree duration:
• Lv1: 18s
• Lv2: 21s
• Lv3: 24s
• Lv4: 27s

Cost remains standard Resurrection cost only:
• 60 SP + 1 Blue Gemstone
• No Ansila or Holy Water required

• Area revive is a one-shot pulse only
• Tree does NOT continuously revive dead players
• Only one Epiclesis tree may exist per caster
Lex Divina
• 5-cell AoE Silence around targeted enemy (Silentium-style)
• Can no longer cure silence on allies in normal maps

Vanilla ally-cure behavior still works in Arena / WoE / Battleground / Duel
Holy Light
• Damage increased from 125% MATK → 500% MATK
• Now multi-hit (3 hits) like Judex
• Added 1-cell splash around target (3x3 area)

• SL_PRIEST x5 spirit multiplier disabled on reworked damage

PvP Zone Behavior:
• Arena/WoE/BG/Duel keeps vanilla 125% MATK + SL_PRIEST x5
• Maximum PvP damage remains 625% MATK
• Visual 3-hit effect still displays cosmetically
Redemptio
• Removed EXP cost in normal maps
• Revives party members without EXP penalty to caster

SP and HP costs remain unchanged:
• SP drops to 0
• HP drops to 1

Vanilla EXP penalty still applies in Arena / WoE / Battleground / Duel

Battle Priest Build
Activation requirement: Mace Mastery Lv10 (If a Priest/High Priest doesn't max Mace Mastery, they remain a normal Full Support Priest with the previously-deployed support reworks. Maxing it unlockals all the bonuses below instantly.)
Passive Bonuses
(always on at Mace Mastery Lv10)
+30% ATK
+10 ASPD
+20% MaxHP
Meditatio bonus: +2% ATK per skill level(max +20% ATK at Meditatio Lv10)
Gloria gives an EXTRA +30 displayed CRI to caster,
on top of vanilla +30 LUK (stacks). Self-cast only.
Damage Absorption
20% of incoming HP damage pre-reduced silently(can save from lethal hits)
20% of original damage healed back as a visible
green heal pop above the priest
Net effective absorption: 40% per hit
Stacks with Assumptio's vanilla DEF buff
Holy Aura
(passive)
Any Holy-element damage taken by an enemy within
7 cells of a Battle Priest receives +30% damage
Helps the priest and their party landing Holy hits
Skill Formula / Behavior Rework
Demon Bane: boosted formula and now applies to
ALL races (mobs and players). Vanilla: Demon/Undead
mobs only.
Formula: skill_lv × (BaseLv/10 + 5)

Turn Undead: boosted instakill chance scaling(30×skill_lv vs vanilla 20×skill_lv),
cap raised to 90% (vs vanilla 70%).

Holy Light: can CRIT.
Crit chance = caster's displayed CRI (capped 90%).
Synergizes with Gloria, Mace Mastery CRI, base LUK.
On crit: 2× damage + yellow crit visual.

Lex Aeterna: now 3×3 AoE splash + 5-second
persistent (instead of vanilla single-target,
single-hit consume). All hits within the 5s
duration deal double damage.

Benedictio: can self-cast — bypasses the
vanilla 2-acolyte partner requirement entirely.

Gloria: self-only cast (no party splash) —
keeps vanilla +30 LUK on self and adds +30 CRI.
Auto-Procs
On normal attack:
15% chance to auto-cast Holy Light on target (uses caster's learned Holy Light level)
10% chance to auto-cast Lex Aeterna on target (battle priest version: 3×3 AoE + 5s persistent)
15% chance to auto-cast Decrease Agi on target
25% chance to auto-cast Turn Undead on target,
but ONLY if the target is Undead race (the skill's inner insta-kill formula then rolls)

On skill use:
30% chance to auto-cast Decrease Agi on the
target of Holy Light cast
30% chance to auto-cast Decrease Agi in a 7×7
AoE around the Magnus cast position

When receiving damage:
10% chance to auto-cast Assumptio on self (cast at learned level; vanilla DEF buff)
20% damage absorbed as visible HP heal (always)
Resurrection Tree
(separate full-support rework, also benefits Battle Priest)
Resurrection on alive self/party member now
spawns an Epiclesis tree at the target's spot
The tree periodically heals HP/SP, reveals hidden,
and grants +5×skill_lv % MaxHP (Epiclesis)
Also pulse-revives any dead party members inside
PVP / WOE / BG / DUEL GATES
The following Battle Priest features REVERT to
vanilla inside Arena (PvP rooms with mf_arena),
WoE castles, Battleground, and active Duels:

Holy Light damage (back to vanilla 125%)
Holy Light crit
Holy Aura (no +30% Holy damage to nearby enemies)
Lex Aeterna AoE/persistence (back to vanilla)
All auto-procs on normal attack and on skill use
Magnus Decrease AGI inline AoE auto-proc

Bonuses that STAY ACTIVE EVERYWHERE
(no PvP gate):
+30% ATK, +10 ASPD, +20% MaxHP passives
HP_MEDITATIO +2% ATK per level
Damage absorption (20% pre-reduce + 20% heal)
Demonbane boosted formula
Turn Undead chance buff (when manually cast)
Benedictio self-cast bypass
Gloria self-only +30 CRI
Mace Mastery CRI per level
Assumptio auto-proc on damage received

Monk & Champion
Knuckle Adjustment
Adjust knuckle size penalties from :
• Small : 100% to 100%
• Medium: 75% to 100%
• Large : 50% to 75%
(All combo skill deal double damage when user equipped with knuckle)

Slightly increase Asura strike damage on combo finish
(no change on normal Asura Strike)

Chain Combo
Now 3×3 AoE
Combo Finish
Now 3×3 AoE, Soul Link requirement removed
Tiger Fist
Now 3×3 AoE
Chain Crush Combo
Now 3×3 AoE

— Jung
Flux Control Panel