Knight & Lord Knight
Bowling Bash
Hit Count by Weapon Type

2H Sword
1 target: 2 hits
2–3 targets: 3 hits
4+ targets: 4 hits
(Unchanged – BB specialty weapon)

2H Spear
1 target: 1 hit
2–3 targets: 2 hits
4+ targets: 3 hits
(Medium scaling)

1H Sword
1 target: 1 hit
2–3 targets: 1 hit
4+ targets: 2 hits
(Light scaling)

1H Spear
1 target: 1 hit
2–3 targets: 1 hit
4+ targets: 2 hits
Damage Scaling

2H Sword
1 target: 1000%
2–3 targets: 1500%
4+ targets: 2000%

2H Spear
1 target: 500%
2–3 targets: 1000%
4+ targets: 1500%

1H Sword / 1H Spear
1 target: 500%
2–3 targets: 500%
4+ targets: 1000%
One-Hand Quicken
One-Hand Quicken now preserves ASPD potion effects
(same as Two-Hand Quicken)
Two-Hand Quicken
Increases Critical and Hit per skill level, Critical + (2 + skill level) and Hit + (2 x skill level)
Parrying
Blocks attacks with a success chance of (5 × Skill LV)%
Allows attack and movement while blocking
Increase Duration from 60 second to 300 second
(Best used when mobbed or tanking multiple enemies)
Aura Blade
Increase skill duration from 120 second to 300 second
Concentration
Increase skill duration from 45 second to 300 second
Brandish Spear
Skill Changes
Changes damage type to long-range physical damage
Damage now scales based on STR
Improved consistency for spear builds
Damage Formula
(400 + (100 × Skill Level))% ATK

SP Cost
Fixed at 24 SP
Spiral Pierce
Skill Changes
Fixed Cast Time reduced: 0.5s → 0.3s (Lv 5)
Variable Cast Time reduced: 0.5s → 0.25s (Lv 5)
After-cast delay reduced: 2s → 1s (Lv 5)

Damage Formula
Damage per hit = [ (WeaponATK + WeaponWeight/10) × SizeMod × (BaseLv/10) ] × (150 + 50 × SkillLv)% Total damage = Damage per hit × 5 hits

Crusader & Paladin
Grand Cross
Self damage is removed
(HP cost on casting still remains)
Holy Cross
Holy Cross deals double damage with two-handed spear
Auto Guard
Auto Guard no longer causes stagger when blocking
Spear Quicken
Can be use while equipped one-handed spear
Devotion
Devotion can now be cast 2 style:
- Single: target one party member, just like before.
- AoE: cast Devotion on yourself to instantly devote all nearby party members at once
Providence
Increase duration from 180 second to 300 second
Defender
Increase duration from 180 second to 300 second
Rebound Shield
Active Buff Max Lv 5 Target: Self Hardens you against damage taken through Devotion. For 60 seconds, the damage redirected to you from your devoted allies is reduced:
Lv 1 → −10%
Lv 2 → −20%
Lv 3 → −30%
Lv 4 → −40%
Lv 5 → −50%
Guardian Shield
Active Buff Max Lv 5 Target: Self & Party Throws up a protective barrier on you and every party member around you for 60 seconds. The barrier soaks up incoming physical damage until it's depleted. Barrier strength scales with your Max HP:
Lv 1 → 50% of Max HP
Lv 2 → 100% of Max HP
Lv 3 → 150% of Max HP
Lv 4 → 200% of Max HP
Lv 5 → 250% of Max HP
- Jung
Sacred Ragnarok Online
Sacred RO

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