Assassin & Assassin Cross
Double Attack
New Mechanic: Double Attack now works with Critical hits.
Sonic Blow
Removes attack motion after execution, allowing players to move immediately.
Venom Splasher
Removes Red Gemstone consumption.
Reduced cooldown: 12 seconds → 2 seconds.
Enchant Poison
Increased skill duration: 165 seconds → 300 seconds.
Poison React
Increased skill duration: 65 seconds → 300 seconds.
Assassin Spirit
(Reduced bonus damage by 50% on Soul Linked Assassins and Assassin Crosses)
Soul Destroyer
Type: Ranged Physical
Target: 1 Enemy

Deals powerful ranged physical damage to a single target.
This skill gains additional damage scaling based on: Base Level, STR, and INT.

Skill Damage Grid
• Lv 1 → 150% ATK   |   • Lv 6 → 900% ATK
• Lv 2 → 300% ATK   |   • Lv 7 → 1050% ATK
• Lv 3 → 450% ATK   |   • Lv 8 → 1200% ATK
• Lv 4 → 600% ATK   |   • Lv 9 → 1350% ATK
• Lv 5 → 750% ATK   |   • Lv 10 → 1500% ATK

Rogue & Stalker
Back Stab
Damage Formula: ATK × (200% + 40% per skill level) → Lv 10 = 600% ATK per hit
• Penalty: Damage is reduced by 50% when using a bow

New Crit Mechanic: +5% Critical Chance per skill level → Lv 10 = +50% Crit Chance
• Structural Execution: Back Stab now behaves similarly to Sharpshooting’s crit mechanics. Critical hits completely ignore DEF calculations and deal amplified base modifiers.

Gameplay Notes: Optimized exclusively for stealth engagements. Caster must strike from directly behind for scaling impact; front facing attacks will automatically fail.
Back Stab scales aggressively with Crit profiles. Stack LUK modifiers and Critical gear thresholds to maximise baseline value output.
— Jung
Sacred Ragnarok Online
Sacred RO

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